|Version 3 on the Left Version 2 on the Right|
An ongoing posting about process from 4 parent images to digital illustration and then completed historic process presentation. Installment 2.
After sitting with what I had deemed the "final" version of my sea goddess piece, something kept bugging me. I kept going back between my previously saved Version 2 and Version 3 and realized that something was lost in my digital painting of the face. While I liked the overall painterly effect in the sea, boat and hair, the face got a little over-done and contrasty. In version 2 it was a little more to my liking, so I decided to make a transparent copy of the facial area from there and overlay it on to version 3 to try to blend the two ideas.
|Adding the facial overlay to Version 3|
|Version 4 on the Left and 2 on the Right|
Once I was added the facial overlay I was a bit happier with the results but still needed some work. One of the critiques I got was that the last version had the shoulders in the water a little obscured, so I decided to address this by adding another transparent overlay, this time of the cloth area, to make it appear that the shoulders were slightly below the water.
|With cloth layer added to water area.|
Once the cloth was in place I felt a little better about the illustration and begin blending the overall image making slight tweaks in the levels balance and giving the water area where the cloth appears a more transparent quality.
This addresses some of the areas I feel were lost between Versions 2 and 3. I'm still looking at the sail contrast on the right and am likely to add some depth there through a similar method but am now feeling this is almost complete as an illustration.
The next stage of the process will involve conversion to a transparent positive and printing in the darkroom. I typically present my illustrations in 2 forms, one as a digital print and the other as alternative process but I'm working on some techniques to present a physically layered piece. I will post my experiments here. Stay tuned!